[ Star Wars Books ]

[Star Wars Books RSS Feed][Star Wars Books Twitter][Star Wars Books Facebook]

Page updated: 28th August 2020


[A Guide to using Star Wars Books]
[Articles and Features]
[Release Schedule]
[The Old Republic]
[Rise of the Empire]
[The Clone Wars]
[The Rebellion]
[The New Republic]
[The New Jedi Order]
[The Legacy of the Force]
[Fate of the Jedi]
[Infinities Books]
[Book Reviews]
[Children's Books]
[Audio Books]
[Site Updates]
[Contact Us]
[] Bookmark and Share

[The Rebellion]
Events that occur from 2 years before to 5 years after the Battle of Yavin.

[The Force Unleashed]

Paperback Novel
Check availability & pricing at:



[The Force Unleashed]

Graphic Novel
Published as The Force Unleashed.
Check availability & pricing at:

[Things From Another World]

This story is included in:

[Epic Collection: The Empire: Volume 6]

The Empire: Volume 6

Comic Book series
Published September 2008 thru January 2009 by Titan Comics as Star Wars Comic Volume 3 #37, 38, Volume 5 #1, 2 & 3 [UK only]:

[Star Wars Comic - issue 4.37][Star Wars Comic - issue 4.38]

Issue #37Issue #38

[Star Wars Comic - issue 5.1][Star Wars Comic - issue 5.2]

Issue #1Issue #2

[Star Wars Comic - issue 5.3]

Issue #3

Audio Book
Read by Jonathan Davis
Published as abridged audio CD
and as digital download:

[The Force Unleashed - audiobook]

Check availability & pricing
of audio CD at:


Check availability & pricing
of digital download via:


e-Comic App
Published 2009 by THQ/Dark Horse Comics
for iPhone / iPod Touch from Apple iTunes.
App is no longer available.

[ The Force Unleashed ]

e-Comic Book
Published 2011 by Dark Horse Digital.

The Force Unleashed
Sean Williams (Novel)
Haden Blackman, Brian Ching, Bong Dazo, Wayne Nichols et al. (Graphic Novel)
Del Rey; Dark Horse Comics
Story published as:
Hardback Novel (2008)
Graphic Novel (2008)
Comic Book series [UK only] (2008-2009)
Audio Book (2008)
Paperback Novel (2009)
e-Comic App (2009)
e-Book (2011)
e-Comic Book (2011)
Epic Collection Graphic Novel (2020)
Alternative language(s) [Graphic Novel only]:[Also published in French language][Also published in German language]

If you have read this story, please rate it:
3 reviews [Average review score: 3.25 / 5]

The overthrow of the Republic is complete. The Separatist forces have been smashed, the Jedi Council nearly decimated, and the rest of the Order all but destroyed. Now absolute power rests in the iron fist of Darth Sidious, the cunning Sith lord better known as the former Senator, now Emperor, Palpatine. But more remains to be done. Pockets of resistance in the galaxy must still be defeated and missing Jedi accounted for and dealt with. These crucial tasks fall to the Emperorís ruthless enforcer, Darth Vader. In turn, the Dark Lord has groomed a lethal apprentice entrusted with a top-secret mission: to comb the galaxy and dispatch the last of his mastersí enemies, thereby punctuating the dark sideís victory with the Jediís doom.
Since childhood, Vaderís nameless agent has known only the cold, mercenary creed of the Sith. His past is a void; his present, the carrying out of his deadly orders. But his future beckons like a glistening black jewel with the ultimate promise: to stand beside the only father he has ever known, with the galaxy at their feet. It is a destiny he can realize only by rising to the greatest challenge of his discipleship: destroying Emperor Palpatine.
The apprenticeís journeys will take him across the far reaches of the galaxy, from the Wookiee homeworld of Kashyyyk to the junkyard planet of Raxus Prime. On these missions, the young Sith acolyte will forge an unlikely alliance with a ruined Jedi Master seeking redemption and wrestle with forbidden feelings for his beautiful comrade, Juno Eclipse. And he will be tested as never before, by shattering revelations that strike at the very heart of all he believes and stir within him long-forgotten hopes of reclaiming his name and changing his destiny.

This story occurs approximately between 3 and 2 years before the Battle of Yavin.

Related Stories (in chronological order):

Review by Bones, UK, 2010:

"The novel based on the game of the same name. The game itself was immensely enjoyable (throwing people around with the force doesn't get old!) but the plot was incredibly straight-forward and, if anything, unimaginative.
"Sean Williams has a difficult job of turning this into a respectable novel and, for the most part, he doesn't do too bad a job of it. The main underlying story of the book is as it is in the game, with a constant parade of missions and baddies to vanquish, but Williams, to his credit, endeavours to develop his characters as much as possible, even going as far as to give identity and purpose to the random Rodian scavengers on Raxus Prime. The main strength of the book is the use of dialogue and scenes that don't exist within the game itself in order to reinforce not only the characterisation but also the reasoning behind much of the plot, which at times in the game seems to be glossed over in favour of satisfyingly aesthetic stunts.
"The novel was a fun read, although I'm not sure whether I should have read it before having played the game or not and will never know. Certainly knowing the plot beforehand made some passages stodgy since the outcome was predetermined, but prior knowledge meant that I appreciated the characterisation more due to its absence from the game. It is unfortunate that Williams had such lack-lustre base material to work with, otherwise this could potentially have been a significantly more exciting read."

Ratings: Novel 3 / 5

Review by Pedro, England, 2009:

"This is a review on the Novel, not the Graphic Novel.
"In parts it is obvious that it is a tie-in to the videogame as some of the events are given little detail and the author seems to lean on the game. The Novel follows the games story completely, with the only changes in the fights between Starkiller and the Jedi he fights. In places the grammar isn't great and Sean seems as though he is compensating for that with a wide vocabulary.
"Some authors tend to give characters certain feelings and doubts that they build on or refer to later on, Sean tries this but seems to skip the first part. Juno's thoughts sometimes refer to the time spent in Kota's presence, whilst Starkiller is on a mission, saying how uncomfortable it was or similar things. But the times when Juno is with Kota on the ship, the narrative is always focused on Starkiller's mission and when Juno refers to the times with Kota, it is done in such a way that it seems we are being reminded of what they were like. It seems that Sean either thought about them as writing the book or he is trying to give himself credit for something he didn't do.
"Starkiller's mission's, especially the first few, are very short and tend to skim over the details, getting to the fight as quickly as possible.
Another fault is that we are given no sense of time. Near the end of the book Juno thinks back through the months and weeks spent with Starkiller, but the reader is never given a time scale and the events could easily have happened over two weeks.
"The book does have some major flaws, but is still enjoyable, easy to read and interesting."

Ratings: Novel 3 / 5

Review by Ewan, Star Wars Books & Comics, 2008:

"As a projected next-gen videogame, The Force Unleashed's storyline is large, as conveyed by Williams' novelisation at 319 pages. Unfortunately the 126 pages used by the graphic novel severely limit its ability to fully explore the story. The graphic novel's storyline feels highly compressed at points, the continual use of montages only exasperates the feeling that there are missing parts of the story - and when compared to the novel, there are. However the choice of using the droid, PROXY, to narrate the graphic novel's story from its point of view makes this storyline an interesting comparison to the novel's more traditional point of view. Switching between first and third person perspectives allows the graphic novel time to give meaningful exposition so that the story is still comprehensible.
"Another striking difference between novel and graphic novel is the variation in storyline linearity. Since the graphic novel is restricted in length, the storyline jumps between past and present so frequently that at points it can be hard to remember, or easily establish, if it is the past or present. Williams has taken a more traditional temporal linear approach to the storyline, with appropriate flashback sequences being easier to identify and follow.
"The graphic novel's greatest asset is without doubt, the artwork. The choice to use three artists, Brian Ching, Bong Dazo and Wayne Nichols can be seen as either a way to rush the book to publication or an expression of artists' talent. For me it is certainly the latter reason as each artist has undoubtly brought their own particular skills to bear upon the story. Characters, locations and situations are all vividly brought to life. The fight sequences in particular stand out, but at the same time, some of the artwork is highly reminiscent of both the conceptual artwork and videogame stills.
"The story's background characters are simply there in the graphic novel (and this is especially so for the "enemies" the apprentice has to kill), there is little or no development of them unless you read the novelisation. Williams has room for character development and plot exposition, so the reader has a better understanding of the apprenticeís motives, his pilot's history and how the Jedi he has to kill have survived for so long after Order 66. Williams is able to develop the two newest characters to the Star Wars galaxy, the apprentice and his female pilot Juno Eclipse, throughout the book, giving each of them vulnerabilities and even some resiliencies that the reader can emphasise with: Juno's feelings of culpability of her previous participation in Imperial atrocities; the apprentice's inner conflict of his own actions on every mission is seen to develop slowly to the point where, at the end of the story, he really has no choice in his final actions.
Being based on a videogame is the story's greatest weakness. When reading the first part of the novel, you are constantly following the apprentice from one Jedi assassination mission to another. It is this invariable repetition that makes it feel that you are reading a literal adaptation of the videogame script. This is particularly true of the graphic novel as the artwork for the fight sequences are clearly attempts to capture essences of the videogame. For fans of Star Wars books, the fight sequences will seem awkward to believe in: they are truly one-sided, the apprentice can not lose. His abilities are outstanding, whether a seemingly effortless defeat of a Jedi Master such as Shaak Ti or using the Force to control the descent of a crashing Star Destroyer. Whereas in other books use of the Force required opening one's self to the flow of the Force, in The Force Unleashed the apprentice has Force powers and abilities that can be simply switched on of off - just like the pressing of a button on a console controller.
"However thankfully, Williams concentrates more in the second half of this story in developing both the characters and the larger plot (a Star Wars plot point that has to be read to be believed). Here we leave behind the videogame mission-based sequences and get to understand the characters - what makes them tick. This is the novel's triumph over the graphic novel, we learn more of the apprentice's origins than the graphic novel depicts, how and why he became Vader's apprentice; and the novel develops beyond merely a videogame adaptation to become a landmark event in the Star Wars saga. It's at this point that The Force Unleashed earns its subtitle 'the next chapter in the saga of Star Wars'.
"As a Star Wars story, The Force Unleashed contains almost all the elements that fans have come to expect: lightsaber fights, use of the Force (in sometimes new and extremely powerful ways), a journey of self-discovery, and ultimately, one of redemption. One of this story's key plotlines means that this story is essential reading for all Star Wars fans, however it is let down by the shortcomings that it is, after all, an adaptation of a videogame and at times, it feels like one. For fans unable to wait until the game is available (and are looking for a quick lesson on it's story) then the graphic novel should be your choice. However if you are interested in the fuller story of the apprentice and the plot he is involved with, read the novel."

Ratings: Novel 4 / 5 | Graphic Novel: 3 / 5

Do you agree or disagree with these reviews? Do you think that they have missed the point? Then why not review this story yourself? Click here.

[ www.swbooks.co.uk ]

Privacy Policy | Disclaimer | Contact | Print this page